Once upon a time...
Edenland was once a lush paradise. Rivers, lakes, and waterfalls flowed freely through vibrant forests, home to a rich and diverse ecosystem. The five great regions of the territory coexisted harmoniously with nature. However, the climate changed… decades of extreme heat and unpredictable rainfall have transformed Edenland into an arid, fragile land. Today, all five regions depend on a single underground aquifer — their last remaining water source.
The Dilemma
Each region must decide independently how much water to extract during each game cycle. Because of the distance and lack of communication systems, the decision is made separately, without communication or negotiation. There are two possible decisions:
- Option Y (Hydrology): a sustainable, long-term approach. If all regions choose Y, everyone will have water this cycle (not too much, but some).
- Option X (Xerothermic): a high-gain, high-risk approach. If too many regions choose X (as much water as I can), some will go without water, as detailed in the rules: /rules/
The risk lies not in your own decision, but in the combination of everyone’s decisions. No one knows what the others will do. All you have is your reasoning… and your trust.